Koji Igarashi's Castlevania successor, Bloodstained: Ritual of the Night, debuted a gameplay demo during E3 2016. I've played through a couple of times and found different abilities as well as a secret room. I wasn't terribly impressed, but, if you've played Aria of Sorrow, I expect it will scratch a similar itch as you'll want to collect and possibly upgrade all of the abilities. Take a look!
Gameplay
Titan Souls: Aerodynamics Speedrun
A speedrun of Titan Souls in under 20 minutes for the Aerodynamics achievement with no exploits (no exit-teleport).
Here's the route that I mapped out:
- Initial 4
- Gol'Hevel (Mask)
- Elhanan (Knight)
- Avarice (Mimic)
- Rol'Qayin (Roller)
- Mol'Qayin (Lava)
- Yeti (...Yeti)
- Stratus (Teeth)
- Final 2
This probably isn't quite the most optimal path through the game, but I decided that these were titans that I could defeat quickly and usually consistently. I'm proud to have gotten the achievement; these 20 minutes took me 11 hours of practice!
Titan Souls is available from Acid Nerve and Devolver Digital.
Ori and the Blind Forest: Sorrow Pass
Searching through Sorrow Pass for the Sunstone in this gorgeous Metroid-like.
Ori and the Blind Forest is available from Moon Studios and Microsoft.
FOTONICA: ROMOLO - IV IMPETUOSO
Run with me through the golden fields of FOTONICA's last level on its hardest difficulty setting.
An updated version of FOTONICA was just released on Steam by Santa Ragione, whom you may also know as the developer of MirrorMoon EP. More info here.
FOTONICA: MISSORI - II ENERGICO
My best score on MISSORI in the hyper-abstract, vector-drawn two-dimensional first-person runner FOTONICA.
An updated version of FOTONICA was just released on Steam by Santa Ragione, whom you may also know as the developer of MirrorMoon EP. More info here.
Noct: Unscripted Scare
This is one of the best unscripted scares I've experienced in some time. Noct is a creepy multiplayer survival/arcade hybrid played from the perspective of a thermal imaging satellite. This is the game's early prototype, which was made available to Kickstarter backers.
More info here.
Noct: Early Prototype
Enormous man-eating lizards stalk me through the forests of Noct, a creepy multiplayer survival/arcade hybrid played from the perspective of a thermal imaging satellite. This is the game's early prototype, which was made available to Kickstarter backers.
More info here.